“Pretty much most things have to be built from scratch, since our game engine, Anvil, had significantly evolved since then. We had to recreate the various gameplay features and systems from the original game, improve and modernise them while also adding new features based off recent Assassin’s Creed titles and adapting them for Assassin’s Creed Black Flag Resynced,” said Terry Han, content director.
“All quests had to be built from ground up, and prop assets, most of which are destructible, had to be newly created with upgraded visuals.”
RETURN TO THE ORIGINAL
Interestingly, staff who were involved in the original Black Flag game were also involved in the remake. For example, audio director Erik-Jon Evangelista had originally provided the drowning sound of the game’s protagonist, Edward Kenway, by diving underwater multiple times to simulate a drowning sound. For the remake, he decided to reuse his original sound.